{"@context":"https://w3id.org/openbadges/v2","type":"Assertion","id":"https://badges.h-farm.com/api/json/v2/assertion/649074836a2603493f8be407","badge":{"context":"https://w3id.org/openbadges/v2","type":"BadgeClass","id":"https://badges.h-farm.com/api/json/v2/badgeclasses/63a1d61202ee831d3adb270f","image":"https://badges.h-farm.com/api/image/63a1d61202ee831d3adb2710","criteria":{"type":"criteria","id":"https://badges.h-farm.com/badgeclasses/63a1d61202ee831d3adb270f","narrative":"Students will gain the Gaming Open Badge after having passed the relevant exam."},"issuer":{"context":"https://w3id.org/openbadges/v2","type":"Issuer","id":"https://badges.h-farm.com/api/json/v2/issuer/5bc755e7d76734be1888e982","image":"https://badges.h-farm.com/api/image/68c7db37f31f43d8cb266646","name":"H-FARM College","description":"H-FARM College is a H-FARM's unit: we are developing a learning environment that allows students to express their uniqueness, gain new skills, delve into exciting new knowledge that will allow them to freely and effectively express their creativity.","email":"info.college@h-farm.com","url":"https://www.h-farm.com/it/education/h-farm-college"},"name":"GAMING","description":"H-FARM College developed the Enhancing Courses for students in Digital Management in order to enhance and complete their academic education based on curricular courses.\r\n\r\nOur Enhancing Courses are taught by highly skilled executives, entrepreneurs or professors who will bring not only their knowledge, but also their business expertise to the class. ","tags":["Bsc","primo anno"]},"image":"https://badges.h-farm.com/api/image/v2/assertion/649074836a2603493f8be407","verification":{"type":"HostedBadge"},"issuedOn":"2023-06-19T15:30:11.223Z","recipient":{"identity":"armin.resvanian@student.h-farm.com","type":"email","hashed":false,"_id":"649074836a2603493f8be409"},"evidence":[{"type":"Evidence","id":"https://drive.google.com/file/d/1CK8370pGCuh3woiCw2PZsPrnP1HiC95T/view?usp=drive_link","description":"CONTENT OF THE COURSE AND MATERIAL\n\n1. Introduction to the topics and objectives of the course\nCourse structure and exam’s guidelines.\n\n2. Video Game Industry\nThe main factors shaping the video game (vg) industry.\nThe main topics of this lecture are:\n● enterprise landscape\n● vg publishers: who they are and what they do\n● vg developers: who they are and how they are organized\n● entrepreneurship: how to raise money for your first video game\n\n3. Games as a Product\nHow to develop and market a PC/console game.\nThe main topics of this lecture are:\n● vg marketing plan\n● product book\n● vg marketplaces\n● game engines\n● game design doc\n\n4. Games as a Service\nThe business model and best practice of free-to-play (F2P) and subscription-based games.\nThe main topics of this lecture are:\n● mobile game marketing\n● freemium business model\n● subscription business model\n● live ops\n\n5. Future of Gaming\nHow new and trending technologies are shaping the video game industry.\nThe main topics of this lecture are:\n● cloud gaming\n● virtual/augmented/mixed reality (XR) games\n● blockchain based games\n\n6. Video Game Jobs\nWhere to find them and how to land your first job in the gaming industry.","_id":"649074836a2603493f8be408"}],"revoked":false,"extensions:recipientProfile":{"@context":"https://openbadgespec.org/extensions/recipientProfile/context.json","type":["Extension","extensions:RecipientProfile"],"name":"Armin Resvanian"}}